05

Papers

Page 2 of 4

These are earlier cards, kept as text. Pictures and short summaries stay only while a card is on the first page; the link goes to the original either way.

video world modeldiffusion backboneSource HF Daily Papers
Hy-Nomas: Towards Free-form Interactive World Generation

122 upvotes2 comments

video world model38 authorsno limits stated

What we saw

“Hy-Nomas is a video world model that uses causal attention and structured conditioning to generate interactive, multi-turn vide…”

Published 2026-10-26

Fetched 2026-10-28 23:01 UTC · ed5f2c71ab05e085

Torn from — the abstract

Thread ↗
Source HF Daily Papers
S-Space: Exploring Spatial Workspace in Multimodal Language Models

201 upvotes1 comments

11 authorsstates limits

What we saw

“Multimodal language models (MLLMs) exhibit promising spatial reasoning capabilities, yet the internal mechanisms supporting the…”

Published 2026-10-09

Fetched 2026-10-12 23:01 UTC · dd7bd54bf7643623

Torn from — the abstract

Thread ↗
Source HF Daily Papers
ProgramGym: Scaling Training Environments for Long-Horizon Program Reproduction Agents

48 upvotes1 comments

13 authorsstates limits

What we saw

“Coding agents are increasingly used to build programs from scratch as software engineers do rather than to resolve issues withi…”

They claim — Fine-tuning on trajectories with these constructed environments raises the performance of Qwen3.8-27B from 34.87% to 42.84%.

Published 2026-10-08

Fetched 2026-10-12 23:01 UTC · 221fc2bb32cab742

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Continually Post-training Small Models via Synthetic Self-distillation

41 upvotes1 comments

7 authorsno limits stated

What we saw

“Continual post-training faces a dual challenge of acquisition and retention: models must learn new capabilities while preservin…”

They claim — Evaluations spanning 4 acquisition datasets (including a mixture) and 14 retention benchmarks show SynthSelf consistently outperforms 6 methods (including off- and on-policy distillation)…

Published 2026-10-08

Fetched 2026-10-12 23:01 UTC · ecac050336939f35

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Work2Skill: Capturing Human GUI Experience for Reusable Agent Skill Induction

39 upvotes1 comments

12 authorsno limits stated

What we saw

“Computer-use agents can perform increasingly complex GUI tasks, yet unfamiliar software and workflows requiring human domain kn…”

They claim — When the same four execution models are equipped with skills induced by each method under shared execution settings, Work2Skill achieves the highest scores and success rates.

Published 2026-10-08

Fetched 2026-10-12 23:01 UTC · 0bf731e1245f4493

Torn from — the abstract

Thread ↗
Source HF Daily Papers
DiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models

228 upvotes1 comments

9 authorsno limits stated

What we saw

“Online reinforcement learning (RL) fine-tunes diffusion models with black-box rewards, but reverse-process methods such as Flow…”

They claim — In particular, on HunyuanVideo-13B with equally weighted visual and motion quality rewards, DiffusionART reaches the late-stage mean reward levels of DiffusionNFT and Flow-GRPO-Fast with …

Published 2026-10-07

Fetched 2026-10-12 23:01 UTC · 789a779d68f1191e

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Reflex: Visually Grounded Reactive Humanoid Control

129 upvotes1 comments

9 authorsno limits stated

What we saw

“Humans effortlessly react to the world; they adeptly return a tennis shot, catch a falling cup, step aside from a passing cart,…”

They claim — In simulation, Reflex achieves 85.7% catch success from egocentric RGB-D, compared with 87.9% when given privileged box observations.

Published 2026-10-07

Fetched 2026-10-12 23:01 UTC · a3843271a70bb133

Torn from — the abstract

Thread ↗
Source HF Daily Papers
SoftwareGym: Scaling Computer-Use Agent Training with Diverse Synthesized Software Environments

83 upvotes1 comments

7 authorsstates limits

What we saw

“Computer-use agents (CUAs) are rapidly improving, yet synthesizing diverse and reliable software environments at scale remains …”

They claim — Using SoftwareGym, we synthesize 182 applications across twelve categories and achieve a mean GUI task pass rate of 91.5%.

Published 2026-10-07

Fetched 2026-10-12 23:01 UTC · 5a26c82bd2ed4195

Torn from — the abstract

Thread ↗
Source HF Daily Papers
VisionWeave: Weaving Elastic Visual Representations as a Native Capability of MLLMs

57 upvotes1 comments

12 authorsstates limits

What we saw

“Multimodal large language models have become the dominant paradigm for visual understanding, but incur substantial costs by enc…”

They claim — Based on Qwen3.8-27B, VisionWeave adaptively adjusts token savings to visual content, saving 43.0% tokens on average while retaining 98.9% native performance across eight benchmarks, vers…

Published 2026-10-05

Fetched 2026-10-12 23:01 UTC · 57525ad9734267df

Torn from — the abstract

Thread ↗
Source HF Daily Papers
SoloQ: Calibration-Free Quantization for Diffusion Language Models

33 upvotes1 comments

8 authorsno limits stated

What we saw

“Diffusion large language models dLLMs) have emerged as a promising alternative to autoregressive language models through bidire…”

They claim — Across full-sequence dLLMs (LLaDA and Dream) and block-diffusion dLLMs(Fast-dLLM v2 and Nemotron-Labs-Diffusion), SoloQ retains accuracy under 4-bit quantization and outperforms calibrati…

Published 2026-10-04

Fetched 2026-10-12 23:01 UTC · 2ba5dc712e71f81e

Torn from — the abstract

Thread ↗
Source HF Daily Papers
DreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training

37 upvotes2 comments

9 authorsno limits stated

What we saw

“We present DreamTrue, a multi-view, cross-embodiment robot world model for action-faithful and physically plausible video predi…”

They claim — On AgiBot, DreamTrue attains state-of-the-art action following, while reducing the human-assessed interaction defect rate from from 48.12% to 6.25%.

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 074b3efb8c207b56

Torn from — the abstract

Thread ↗
Source HF Daily Papers
OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphs

42 upvotes2 comments

6 authorsno limits stated

What we saw

“Recent 3D world models generate photorealistic, explorable scenes that remain frozen in time. OuroWorld is a mask-free framewor…”

They claim — On 39 reconstructed and generated scenes, OuroWorld outperforms all baselines and wins 70.8%-99.0% of user-study comparisons.

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 2df83b14d4e56c3d

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Foundations of Large Language Models

42 upvotes3 comments

2 authorsno limits stated

What we saw

“This is a book about large language models. As indicated by the title, it primarily focuses on foundational concepts rather tha…”

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 5a28cbe0f0dba767

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Memento 3: Model-Based Recursive Self-Improvement through Reflective Rulebooks

35 upvotes5 comments

8 authorsno limits stated

What we saw

“Learning to act in unfamiliar environments requires agents to infer how the world works and revise that understanding as new ev…”

They claim — On ARC-AGI-3, the single-model agent clears every level of all 25 public games, achieves a mean Relative Human Action Efficiency (RHAE) of 100.0, and uses 44% of the human action count.

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 2ec664cc3165cff7

Torn from — the abstract

Thread ↗
Source HF Daily Papers
MiMo-V2.6: Scaling Reinforcement Learning Towards Self-Improvement

74 upvotes2 comments

149 authorsno limits stated

What we saw

“Reinforcement learning (RL) is the central training paradigm for advancing large foundation models towards self-improvement. Th…”

They claim — We scale RL compute along three dimensions: (1) larger batches and higher throughput, with an asynchronous training that consumes 1,568 samples and 2.7-3.7B tokens per step at context len…

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 1b5db0f1008c3cfe

Torn from — the abstract

Thread ↗
Source HF Daily Papers
TokenRouter: Efficient Serving System for Token-Level LLM Routing

129 upvotes2 comments

7 authorsno limits stated

What we saw

“Large language model (LLM) routing distributes inference work across different models, advancing the cost-quality Pareto fronti…”

They claim — Across diverse routing algorithms, workloads, and model pairs, TokenRouter achieves 2.01-64.15x higher decoding throughput than existing systems, substantially advancing the serving effic…

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · e1c4e3f59be4b797

Torn from — the abstract

Thread ↗
Source HF Daily Papers
REMORY: Learning Residual Memory for Context Compaction

38 upvotes5 comments

8 authorsno limits stated

What we saw

“Long-horizon agents compact their history to continue within a finite context window, but a textual summary alone may not suppo…”

They claim — On SummHay, REMORY improves source attribution at nearly unchanged insight coverage and approaches the full-context joint score using only 5.2% of the input positions.

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · d6956d1b7ab9450f

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?

136 upvotes3 comments

7 authorsno limits stated

What we saw

“Learning from experience is essential for LLM agents to adapt to unfamiliar and dynmaic environments. Evaluating this ability i…”

They claim — (2) Human agent gap: Top-performing human players achieve higher peak scores than the evaluated agents.

Published 2026-10-07

Fetched 2026-10-09 23:01 UTC · 2a9358bd3d19b21d

Torn from — the abstract

Thread ↗
Source HF Daily Papers
FuseReg: Regularizing Layer Fusion Mitigates the Reconstruction-Generation Gap in Representation Autoencoders

47 upvotes1 comments

16 authorsno limits stated

What we saw

“Representation autoencoders (RAEs) reuse features from a pretrained visual encoder as reconstruction and diffusion latents, int…”

They claim — On ImageNet-256 with DINOv3-L, a single FuseReg decoder reconstructs from full, sparse, and single-layer fusions without retraining, achieving higher PSNR than decoders specialized to fix…

Published 2026-09-24

Fetched 2026-09-28 05:05 UTC · 6861a4d455b6989e

Torn from — the abstract

Thread ↗
Source HF Daily Papers
InternW0-Δ: A World Action Model Bridging Predictive Dynamics and Actions with 20K+ Hours of Open Data

12 upvotes0 comments

48 authorsno limits stated

What we saw

“World Action Models (WAMs) jointly model visual dynamics and action generation for generalist robot manipulation. A central cha…”

They claim — We introduce InternW0-Δ, a unified WAM pretrained on a heterogeneous corpus that outperforms prior methods across simulation benchmarks and real-robot platforms.

Published 2026-09-24

Fetched 2026-09-28 05:05 UTC · fce8fc3803ad1364

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Block Sparse Attention with Log-Linear Complexity

11 upvotes1 comments

5 authorsno limits stated

What we saw

“Scaling language models to long contexts is limited by the quadratic cost of self-attention. Block sparse attention offers an e…”

Published 2026-09-24

Fetched 2026-09-28 05:05 UTC · e8ca90729f4aeb76

Torn from — the abstract

Thread ↗
Source HF Daily Papers
Coding Agents for Generalized Task and Motion Planning Problems

11 upvotes2 comments

7 authorsno limits stated

What we saw

“Task and motion planning (TAMP) problems remain difficult even with full observability and object-centric states because discre…”

They claim — Across all program synthesis methods, we evaluate 980 generated programs on 100 held-out instances each, 98,000 evaluation episodes in total.

Published 2026-09-23

Fetched 2026-09-25 23:01 UTC · 8f9867a434213048

Torn from — the abstract

Thread ↗

Papers, repos, models, blogs, Reddit and podcasts — once a day, by machine. Everything collected gets taken apart once — the README, the abstract, the model card — and what that turns up is kept for good, whether or not it becomes a card. Titles and links go to the original; nothing is reproduced here.

The grey line on each card is what the teardown found, not what the source advertises: the licence, the last commit, the model it was built on, whether the paper states its own limits. Open “What we saw” to check what was read to get it. Where it says listing only, the original could not be read — some sites refuse us, and we do not pretend otherwise.

A line in quotation marks is a sentence lifted from the source itself — their number, not a measurement of ours. We copy it and leave it unchecked; that is the point of quoting it.

Topics are assigned by matching words in the original title, quote and tags against a fixed list — no model reads the card. Some cards match nothing and carry no topic at all; pick a topic and those drop out. Source and topic narrow together.

Each card keeps the sentence we actually read at the moment we read it, plus a fingerprint of the response we received. That sentence — not the whole page — is what we can still stand behind if the original later changes or disappears.